Re: [GD-Design] Design of Online Economies: Currency
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From: Mike W. <mi...@ge...> - 2004-03-30 08:53:48
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speaking of economies ;} http://store.yahoo.com/realityzone/creature2.html#review i don't think any one has built a functional and stable economy period, but that's a discussion for another forum cheers mike w www.pureanarchy.net Jan Ekholm wrote: > On Sun, 28 Mar 2004, Brian Hook wrote: > > >>A brief write up on online economies, specifically the role of currency. >>I'm doing a series of articles on these, primarily so I can gather my >>thoughts on a lot of issues. These are intended to be "survey" type >>articles instead of "how to" articles -- the latter is kind of hard to do >>since no one has built a fully functional and stable online economy =) >> >> >>http://www.bookofhook.com/Article/GameDesign/TheDesignofOnlineEconomie-3.html > > > A really interesting article. Not that I'm trying to implement an economy > in our game, but it was a fun read nevertheless. :) > |