Re: [GD-Design] demo vs complete game
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vexxed72
From: <phi...@pl...> - 2003-08-25 18:18:13
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> > - Offering new features: new levels, and new options (fullscreen, > > highscores, etc) > Additional content is always a good thing. I would be leery of making > fullscreen a registered-only version, since it affects satisfaction of > the demo version. Highscores are similar in that respect. I'd agree that full screen must be in the demo. However, hi-scores, you could leave out. Or rather, you could make it so that the demo version doesn't save anything, and completely resets when you quit the application. > If they only play the demo once, they weren't going to buy the full game anyway. But > if they play the game a _second_ time... then it's worth telling them about > the cool things in the full version. I believe this is a good general principle. If you want to play it a second time (as in, a second session, not a second go), you should probably buy it. The first time is free. Cheers, Phil |