RE: RE: [GD-Design] FPS console controls
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From: <phi...@pl...> - 2003-04-07 16:37:15
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Jamie: > I think we should be clear, though, that MP _isn't_ an FPS. It's a first person action adventure, really. Yes, using that control method for a frag session would be awful; but that's not the type of game it is. It's in first person, and your primary interaction with the world, is to shoot it. It's an FPS. Cheers, Phil |