RE: [GD-Design] (GUI) Playfield aspect ratio
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From: Erin D. <ed...@re...> - 2003-04-07 04:05:09
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I think one major distinction to make is whether the game requires you = to view the HUD elements, or interact with them using a mouse. In an = FPS, you only need to view your health, ammo count, current weapon, etc. = In an RTS, you need to click on the command icons, the build icons, the = mini-map, etc. I think the reason most RTS's clump all the HUD elements together is for = speed and accessibility. Mouse movements are minimized when the HUD = elements are closer together, and it's arguably easier to locate the = element you need when you have a contained area to search in. Most RTS's will place non-interactive HUD elements in other locations on = screen, such as the resource count / population count which are usually = at the top of the screen. edaly -----Original Message----- From: Brian Hook [mailto:ho...@py...] Sent: Sunday, April 06, 2003 7:23 PM To: gam...@li... Subject: [GD-Design] (GUI) Playfield aspect ratio Okay, this is one of the more esoteric observations I'll make, but I=20 have to ask since it's been bugging me. For games with HUD elements, the typical choice you see is to either=20 place the elements along the bottom, or possibly along the bottom and=20 one side. To me, placing elements in an L or reverse L makes a lot more sense,=20 since you get a playfield area that is much closer to square than a=20 typical 4:3 or 16:9. This is desirable because it gives you an equal=20 amount of play room in both directions. However I've noticed that some games, such as Warcraft 3, put all the=20 GUI elements along the top and bottom, and this in turn actually=20 accentuates the rectangularity of the playfield. You get an extreme=20 letterbox effect, which I would intuitively find undesirable. The main reasons I can see for preferring this layout are: 1. Text prefers to be wide, so for chat dialogs, etc. it's better to=20 have it along the bottom. 2. Letterbox is perceived as more "cinematic". But I still don't think I like it. Are there other obvious reasons=20 I'm missing? Brian ------------------------------------------------------- This SF.net email is sponsored by: ValueWeb:=20 Dedicated Hosting for just $79/mo with 500 GB of bandwidth!=20 No other company gives more support or power for your dedicated server http://click.atdmt.com/AFF/go/sdnxxaff00300020aff/direct/01/ _______________________________________________ Gamedevlists-design mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU6 |