Re: RE: [GD-Design] FPS console controls
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From: Jan E. <ch...@in...> - 2003-04-05 10:27:41
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On Fri, 4 Apr 2003 ge...@ub... wrote:
>didn't actually play halo, but i can't see how this is any different.
>the fatal flaw is in the control scheme period. console manufacturers
>simply created bad controls...
I think that console controllers are excellent. Thinking about the
requirement for a small controller with a lot of functionality and the
need to be able to take a lot of punushment, I think they have succeeded
very well. Who the h*ll would like to sit in your favourite TV couch with
a bulky keyboard and a mouse on the floor just to play some game? Not
doable. Mouse an keyboard are better for a selected few game types, such
as FPS and RTS-like games, but they need so much more *clean* space (for
the mouse to work) so that the combination is useless in front of a TV
(where at least I want to play my games).
--
And it came to pass that in time the Great God Om spake unto Brutha,
the Chosen One: "Psst!"
-- Terry Pratchett, Small Gods
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