RE: [GD-Design] FPS console controls
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From: <phi...@pl...> - 2003-04-04 23:56:28
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Tom: > If (like me) you are one of the people that has played Halo and become good at the dual-stick controls, Metroid drives you bonkers. Restated like this, I would agree. Dual stick, with lock-on, would have been best for MP. Being able to use the look stick to move the sight relative to the lock would have been cool. Non-homing weapons were near useless on fast moving enemies. Javier: >After playing with the XBox controller, the PS2 seems too smal and... light, or weak, or something. The dead zones on the DualShock are far too large. The actual sticks on the XBox, and GC are much more accurate, although I dislike the sprung loaded shoulder buttons on each. Made Metroid physically painful, and GunValkyrie impossible to actually play, especially when combined with it's use of the stick buttons. In fact, if you want a pathologically bad FPS control system, look at GunValkyrie. Cheers, Phil |