Re: [GD-Design] RTS vs. turnbased
Brought to you by:
vexxed72
|
From: Mickael P. <mpo...@ed...> - 2003-02-27 09:51:30
|
Ivan-Assen Ivanov wrote:
>> Also Bioware RPG can be switched between real time and
>> "paused" mode.
>
> Actually, some people wrote us to say they actually play
> Celtic Kings in that mode :-) because the Pause is implemented in a
> way that allows you to give orders while paused. We hadn't seen
> it coming, it was definitely "emergent game abuse" :-)
Personaly I like this kind of feature :)
It could also be something like a "speed bar" that you could move back and
forth, to play "a la" matrix :)
When you want to move from a point A to a point B fastly, put the cursor on
"fast", in fight reduce to "normal", and when it become hard, switch to
"slow"...
IIRC, "HExplore" (an old Diablo like game in voxel) had a similar system.
Mickael Pointier
|