Re: [GD-Design] Indie games?
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From: Mickael P. <mpo...@ed...> - 2003-02-26 15:27:38
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> We sell _puzzle games_ for $20 and we're surviving quite well. > Hardcore gameers laugh at us because, hey, Candy Cruncher isn't > 1/10th as cool as Serious Sam, and yet it's the same price. But our > consumers DON'T CARE, because they're not buying our games thinking > "Man, this puzzle game is a rip off because Serious Sam is the same > price!", they're thinking "Hey, this is fun, I finally found a game I > can relate to!" This remark about _puzzle games_ reminds me a discussion I had with some friends about what is sometimes called "desktop games". I wonder how much people are willing to pay for this kind of games ? A lot of people are playing MineSweeper, FreeCell, and other windows games during compilation, printing of a rapport, waiting for the end of a rendering, and so on... Do you think there is a market for decently made games of this kind ? Mickael Pointier |