RE: [GD-Design] Indie games?
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From: Jan E. <ch...@in...> - 2003-02-26 11:13:02
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On Wed, 26 Feb 2003, Ivan-Assen Ivanov wrote:
>> Of course, but that genre is a bit more realistic. Players
>> don't demand state-of-the-art multithreaded texturewhizbangs
>> with Cg and THX 6.3 sound in a teratexel DVD engine. Only
>> games with no real playable content need that. :)
>
>Ummm, do you want a digest of the "graphics" sections of Celtic Kings
>reviews (by the way, published by the aforementioned StrategyFirst)?
>"outdated", "AOE clone", "not up to modern standards", "plain", etc...
As I already said I am not including silly RTS games into the category
"strategy games". RTS games should be called something else, maybe
"realtime clickfests" (RTF)...
--
Real children don't go hoppity-skip unless they are on drugs.
-- Susan Sto Helit, in Hogfather (Terry Pratchett)
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