RE: [GD-Design] Indie games?
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From: Ivan-Assen I. <as...@ha...> - 2003-02-26 10:13:10
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> >Not having a whizbang teratexel engine costs you > automatically on the > >order of 10 (on a 100 scale) in review score. > > Yes, it does, but there's a massive -- and I mean MASSIVE -- > disparity between reviews and sales. > > There is a very strong perception that whiz bang technology is what > sells a game, or that huge reviews correlate to massive sales, when > in fact this just isn't the case. There are many games that had been > ignored by the gaming media which sold very well -- Zoo Tycoon, RC > Tycoon, The Sims, Harry Potter -- and there are many well reviewed > games that simply didn't sell nearly as much as you would have > expected (Homeworld, NOLF). Yes, of course, but the bad-reviews/good-sales game you mention have huge marketing behind them, which would not the case with indie games. |