Re: [GD-Design] Game Interface Design
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From: Richard B. <rb...@ea...> - 2003-01-18 22:57:33
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I may be biased, but there's some pretty cool visual themes going on in the "Clive Barker's Undying" shell. Richard Benson Software Engineer Electronic Arts Los Angeles ----- Original Message ----- From: "Matt Newport" <mat...@ni...> To: <gam...@li...> Sent: Thursday, January 09, 2003 5:06 AM Subject: [GD-Design] Game Interface Design I've got a friend who's planning to do his dissertation on Game Interface Design. He's looking for sources (web, magazine, journal, book, anything) to do some initial reading. I've given him a few suggestions (Gamasutra, GameDev, and a couple of other links I had sitting around) but thought you guys might be able to suggest some other useful resources. I think his focus is primarily going to be on the visual aspects of interface design but material on control methods, use of sound in interfaces, etc. is welcome as well. Matt. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.435 / Virus Database: 244 - Release Date: 30/12/2002 ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld =omething 2 See! http://www.vasoftware.com _______________________________________________ Gamedevlists-design mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU6 |