RE: [GD-Design] Scripting Engine and C++ Games
Brought to you by:
vexxed72
From: Gareth L. <GL...@cl...> - 2002-07-15 09:00:32
|
I have been using 4dos ( and now 4nt ) for years now, and I personally prefer it over unix shells, except for maybe bash. -----Original Message----- From: Ken Paulson [mailto:ke...@dr...] Sent: 14 July 2002 08:40 To: gam...@li... Subject: RE: [GD-Design] Scripting Engine and C++ Games G'day! I'm taking a shot at embedding perl and so far it seems fairly easy. The problem I'm running into is that all the tools are command line only (auto-processing of glue code and such). Don't get me wrong, it's not that I have issues with using command-line tools, I have issues using them under Windows. The command prompt in Win2K is a big improvement over what existed in Win98, but it's still not even close to a nice XTerm-style shell. Part of that is lack of a decent shell (tcsh/bash/whatever) and part is the poor handling of the window. At this point I'm considering trying to set up a telnet daemon on my Win2k machine and telnetting to localhost because CRT (a very nice telnet client BTW) gives me a nicer interface to command-line stuff than Window's command prompt. Does anyone know of any decent (free or cheap) XTerm & unix-like shell products? KDE For Windows would be nice. :) Stay Casual, Ken ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Gamedevlists-design mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=556 |