RE: [GD-Design] Scripting Engine and C++ Games
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From: Gareth L. <GL...@cl...> - 2002-07-12 11:32:31
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Take a look at http://www.drizzle.com/~scottb/gdc/fubi-paper.htm We are using it and are extremly happy with it, thanks Scott ;) Ofcourse you can still write whatever syntax for the laungage you want, or use Lua/Python/Tcl ( Those seem to be the most commonly used ), but Fubi is definitly the way to connect the scripting language up with the game. We even have it working find for member functions and stuff. Very happy indeed. On a personal note, out of the common Lua/Python/Tcl options, I find tcl is the easiest for someone that knows no programming ( i.e. designers ) and Lua is the best for C/C++ coders. ___________________ Regards, Gareth Lewin -----Original Message----- From: LordEidi [mailto:lor...@sw...] Sent: 12 July 2002 12:04 To: gam...@li... Subject: [GD-Design] Scripting Engine and C++ Games Hello We from SwordLord.com are currently coding for a new game. This game should contain a scripting engine with the idea to help us to script many of the games features instead of hardcode them in c++. Also level designers could add to the games behaviour like that. (As more script in the game as happier I am ;)) We are currently in the design and architecture phase of that scripting engine and would like to hear comments, suggestions, tips and read some good texts on that topic. Especially on the topic of how to knit the scripting and the c++ part together. How they both interact. Has any of you some experience on that topic and could help us with some tips or could supply us with a link to a good website or book? Thanks in advance, LordEidi SwordLord.com ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Gadgets, caffeine, t-shirts, fun stuff. http://thinkgeek.com/sf _______________________________________________ Gamedevlists-design mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=556 |