Re: [GD-General] Developing games for PC with FP. Is this really needed?
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From: Mike W. <mi...@ge...> - 2004-12-29 22:01:29
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For example, we targetted our recent title to a very low machine spec and have found out that we have to release a patch to target it even lower because our market has older computers than we had originally anticipated. I wouldn't target shader-cards only unless you are targetting the FPS hardcore gamer crowd - 99% of the customers we talk to barely have geforce2 cards if even that good. I'm not even kidding. Pixel Shader cards are just NOT that popular yet. There are a LOT of old computers out there still, and considering how hard it is to make a dent in the market - normal business thinking would be to not create any artificial limitations on your market. Dunno, just me. Mike W GDGi ja...@qu... wrote: > Hi Pavel, > > The question really goes the other way round. Are people with FFP cards a > significant part of your target market? If so, you should support them. If > not, you needn't bother. Of course, deciding your target market should be > something you sort out with your publisher. > > There is no restricted information here, you just need to decide what's > right for you :) > > Jamie > > > >>Hello ppl, >> >>I'm just wonder if it's still needed for upcoming games to support >>fixed pipeline for rendering? and there for set as minimum >>requirements vs1_1 and ps_1_1. >>Or probably still a lot of users have GPU that doesn't support >>shaders? And how it can change in near two years? >> >>I'm not sure if this information is restricted (probably this info >>could know only publishers), but probably someone can reply smth... >> >>Thanks in advance. >> >>-- >>Best regards, >> Pavel Tumik mailto:sa...@ro... >> >> >> >>------------------------------------------------------- >>SF email is sponsored by - The IT Product Guide >>Read honest & candid reviews on hundreds of IT Products from real users. >>Discover which products truly live up to the hype. Start reading now. >>http://productguide.itmanagersjournal.com/ >>_______________________________________________ >>Gamedevlists-general mailing list >>Gam...@li... >>https://lists.sourceforge.net/lists/listinfo/gamedevlists-general >>Archives: >>http://sourceforge.net/mailarchive/forum.php?forum_id=557 >> > > > > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://productguide.itmanagersjournal.com/ > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > > |