Re: [GD-General] Developing games for PC with FP. Is this really needed?
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From: <ja...@qu...> - 2004-12-29 15:40:52
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Hi Pavel, The question really goes the other way round. Are people with FFP cards a significant part of your target market? If so, you should support them. If not, you needn't bother. Of course, deciding your target market should be something you sort out with your publisher. There is no restricted information here, you just need to decide what's right for you :) Jamie > Hello ppl, > > I'm just wonder if it's still needed for upcoming games to support > fixed pipeline for rendering? and there for set as minimum > requirements vs1_1 and ps_1_1. > Or probably still a lot of users have GPU that doesn't support > shaders? And how it can change in near two years? > > I'm not sure if this information is restricted (probably this info > could know only publishers), but probably someone can reply smth... > > Thanks in advance. > > -- > Best regards, > Pavel Tumik mailto:sa...@ro... > > > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://productguide.itmanagersjournal.com/ > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > |