Re: [GD-General] Bandwidth
Brought to you by:
vexxed72
From: Javier A. <ja...@py...> - 2004-09-21 10:01:43
|
CAVEY GERARD wrote: > Well i guess your engine was using TCP , right? > No need to test to say that UDP games will consume much more. The figures are in Kilobytes/sec, and no, the engine used UDP (DirectPlay protocol). Why would UDP games consume "much more"? -- Javier Arevalo Pyro Studios |