RE: [GD-General] what you look for in a physics engine coder...engine transaction
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From: Stefan B. <Ste...@di...> - 2004-07-21 16:30:56
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I wouldn't hire a physics programmer to write a next-generation = physics engine. I would hire a physics programmer to make use of a = middleware physics engine such as Meqon or Havok, since it would be near = impossible to compete with them by starting from scratch. Also it's not = clear what advantage you get from building your own. =20 As for prices of turnkey engines... It varies greatly, and it's = usually negotiable assuming the deal is interesting to the licensor. = Also, the price depends on how many SKUs you intend to produce. Nowadays = more and more middleware providers work exclusively with publishers, so = it may be difficult to even evaluate an engine without having a = publisher in the first place. =20 Physics engines range from $0 up to $200k, but again it's negotiable = and highly dependent on who you are, what you intend to do and who your = publisher is. The more capable products also cost more - you get what = you pay for not just in terms of functionality but also support (which = is crucial). =20 /Stefan ________________________________ From: gam...@li... on behalf of = CAVEY GERARD Sent: Mon 7/19/2004 4:53 PM To: 'gam...@li...' Subject: [GD-General] what you look for in a physics engine = coder...engine transaction Hi My question is a bit OT but anyway ... when you give someone the job to write the next generation physics engine, what profiles do you look for?I m not sure a basic = engineer can fit the task. Any experience with it ? IMO nowadays we can no longer fake physics (for actions titles). Second OT question what could be the price of a "good enough" 3D engine = plus the surrouding tools + plugins for 3d apps? I heard the Quake3 engine cost was 500 000$ ,but this is (was ,domm3 is going to bury it ) a ground breaking technology i know ... And the price of a "good enough" physics engine? When you sell such a technology how does it work? Do you have to sell = some support, patchs,consulting ....? Thanks in advance GC. *************************************************************************= Ce message et toutes les pieces jointes (ci-apres le "message") sont confidentiels et etablis a l'intention exclusive de ses destinataires. Toute utilisation ou diffusion non autorisee est interdite. Tout message electronique est susceptible d'alteration. SG Asset Management et ses filiales declinent toute responsabilite au = titre de ce message s'il a ete altere, deforme ou falsifie. D=E9couvrez l'offre et les services de SG Asset Management sur le site www.sgam.fr ******** This message and any attachments (the "message") are confidential and intended solely for the addressees. Any unauthorised use or dissemination is prohibited. E-mails are susceptible to alteration. =20 Neither SG Asset Management nor any of its subsidiaries or affiliates = shall be liable for the message if altered, changed or falsified. *************************************************************************= ------------------------------------------------------- This SF.Net email is sponsored by BEA Weblogic Workshop FREE Java Enterprise J2EE developer tools! Get your free copy of BEA WebLogic Workshop 8.1 today. http://ads.osdn.com/?ad_idG21&alloc_id=10040&op=3Dick _______________________________________________ Gamedevlists-general mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7 |