[GD-General] what you look for in a physics engine coder...engine transaction
Brought to you by:
vexxed72
From: CAVEY G. <GER...@sg...> - 2004-07-19 14:51:53
|
Hi My question is a bit OT but anyway ... when you give someone the job to write the next generation physics engine, what profiles do you look for?I m not sure a basic = engineer can fit the task. Any experience with it ? IMO nowadays we can no longer fake physics (for actions titles). Second OT question what could be the price of a "good enough" 3D engine = plus the surrouding tools + plugins for 3d apps? I heard the Quake3 engine cost was 500 000$ ,but this is (was ,domm3 is going to bury it ) a ground breaking technology i know ... And the price of a "good enough" physics engine? When you sell such a technology how does it work? Do you have to sell = some support, patchs,consulting ....? Thanks in advance GC. ************************************************************************= * Ce message et toutes les pieces jointes (ci-apres le "message") sont confidentiels et etablis a l'intention exclusive de ses destinataires. Toute utilisation ou diffusion non autorisee est interdite.=20 Tout message electronique est susceptible d'alteration.=20 SG Asset Management et ses filiales declinent toute responsabilite au = titre de ce message s'il a ete altere, deforme ou falsifie. D=E9couvrez l'offre et les services de SG Asset Management sur le site www.sgam.fr=20 ******** This message and any attachments (the "message") are confidential and intended solely for the addressees. Any unauthorised use or dissemination is prohibited.=20 E-mails are susceptible to alteration. =20 Neither SG Asset Management nor any of its subsidiaries or affiliates = shall be liable for the message if altered, changed or falsified.=20 ************************************************************************= * |