RE: [GD-General] what you look for in a coder...
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From: CAVEY G. <GER...@sg...> - 2004-06-07 14:32:01
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Hi >http://www.gamesfromwithin.com I ve just read the article about the cowboy coders in the game industry that i found in your website , it s very interesting and so realistic ! I don t really agree with the conclusion , and the history of Mr = Carmack is the best example (note that i don t know very much about his = personnal history), IMO we need those cowboys and they re perfect for jobs like = lead coder . However I agree there s cons like their interest that is generally = focused around the rendering techs (don t ask them to write a dev tool ! ) but i think common coders can only produce common product.Can you tell me why quake engine had so = much success ? If you can give the interesting part to your cowboy he will produce much more than others and quicker , using tricks that one on = the team knew ! As a conclusion i guess everybody here will agree with the fact that = these cowboys are easily identified :) Regards GC. ************************************************************************= * Ce message et toutes les pieces jointes (ci-apres le "message") sont confidentiels et etablis a l'intention exclusive de ses destinataires. Toute utilisation ou diffusion non autorisee est interdite.=20 Tout message electronique est susceptible d'alteration.=20 SG Asset Management et ses filiales declinent toute responsabilite au = titre de ce message s'il a ete altere, deforme ou falsifie. D=E9couvrez l'offre et les services de SG Asset Management sur le site www.sgam.fr=20 ******** This message and any attachments (the "message") are confidential and intended solely for the addressees. Any unauthorised use or dissemination is prohibited.=20 E-mails are susceptible to alteration. =20 Neither SG Asset Management nor any of its subsidiaries or affiliates = shall be liable for the message if altered, changed or falsified.=20 ************************************************************************= * |