RE: [GD-General] Standard wrapper APIs for 3D scenegraphs?
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From: Crosbie F. <cr...@cy...> - 2004-05-28 14:55:34
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> From: George Warner > I'd consider Quesa , it's an open-source project to implement=20 > QuickDraw 3D. > Currently it's build on top of Direct3D and/or OpenGL. It's=20 > very complete and extensible. Thanks George. You answered my question. I'd also like to mention OpenSG as another solution I've come across: http://www.opensg.org/motivation.EN.html |