Re: [GD-General] Photoshop Blend Modes vs. 3D blend modes
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From: Ignacio <cas...@ya...> - 2004-05-20 13:05:18
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On Wednesday 19 May 2004 22:21, Troy Gilbert wrote: > I want to provide a more artist-friendly naming of the various texture > blend modes. There's just something about INVSRCALPHA / SRCALPHA that > doesn't scream out "Normal" blend mode. I figured Photoshop's names for > various blend modes are fairly intuitive (or at least are widely understo= od > by artists). I realize there aren't equivalents for all of them (at least > not without resorting to a pixel shader), but I'm curious if anyone has a > list of the ones that do map directly? Or in general, artist friendly > descriptions of the standard 3D hardware blend modes? IIRC quake3 used aliases for the most common blend modes: add, blend and=20 filter. add =3D ONE / ONE blend =3D ZERO / SRC_COLOR =3D DST_COLOR / ZERO filter =3D SRC_ALPHA / ONE_MINUS_SRC_ALPHA Hope that helps =2D-=20 Ignacio Casta=F1o cas...@ya... |