RE: [GD-General] Compress/Uncompress
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From: <Per...@ep...> - 2004-03-23 12:10:47
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In some cases, yes, I know exactly what data is to be transfered (like comands etc.), and since they are small anyhow, I "only" encrypt = them... But when it comes to actual general data being transfered, I can not = know more than its data I want to transfered... And therby I have landed on trying to use a general compress/uncompress utility ** so far zlib seems to be faster than bz2 :-) ** Regards Per -----Original Message----- From: ma...@ch... [mailto:ma...@ch...] Sent: 23. mars 2004 13:01 To: 'gam...@li...' Subject: RE: [GD-General] Compress/Uncompress On Tue, 23 Mar 2004, Per L=F8vmo wrote: > its dynamic data... >=20 > will check zlib...=20 >=20 > I prefer not to make yet not an other compression utility (did that = first, > but realized soon that supporting it our self was not nescerry whan = others > had invented the "wheel" before:-) The counter argument, obviously, is that because you know a lot about = your=20 data, you may be able to design a better algorithm (better compression, = faster), than what you can obtain by using a general one. Both gz, and bz2 are quite general. Mads --=20 Mads Bondo Dydensborg. = ma...@ch... If you aim the gun at your foot and pull the trigger, it's UNIX's job = to=20 ensure reliable delivery of the bullet to where you aimed the gun (in this case, Mr. Foot).=20 - Terry Lambert, FreeBSD-Hackers mailing list. ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=3D1470&alloc_id=3D3638&op=3Dcl= ick _______________________________________________ Gamedevlists-general mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=3D557 |