Re: [GD-General] memory checking
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From: Mike W. <mi...@ge...> - 2004-03-05 06:10:33
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does anyone have any suggestions for open-source applications for=20 debugging memory leaks on windows? we can't afford the license fees for=20 bounds checker etc unfortunately. mike w www.gekidodesigns.com Brett Bibby wrote: > Thanks guys for your notes. Since we have a memory corruption our memor= y wrappers didn't pick up on the error. I'll look into some of the fancy = stuff Brian mentioned. I heard good things about valgrind but alas it's o= nly linux. Hmm, a port... maybe something to think about. I did find Heap= Agent http://www.microquill.com/mqplatfm.htm interesting but the demo ver= sion told me less than CodeWarrior about the problem :)=20 > Cheers, > Brett >=20 > ----- Original Message -----=20 > From: "Daniel Vogel" <vo...@ep...> > To: <gam...@li...> > Sent: Friday, March 05, 2004 12:32 PM > Subject: RE: [GD-General] memory checking >=20 >=20 >=20 >>Won't really help you (gotta love posts that start like this ;)) as it'= s >>Linux only though Valgrind is a godsend for this purpose - >>http://valgrind.kde.org/. I wish someone would either port it to Window= s or >>create an equivalently useful product.=20 >> >>I tried BoundsChecker in the past though wasn't happy with it as it req= uires >>instrumentation which didn't work in conjunction with our engine. >> >>-- Daniel, Epic Games Inc. =20 >> >> >>>-----Original Message----- >>>From: gam...@li...=20 >>>[mailto:gam...@li...] On=20 >>>Behalf Of Brett Bibby >>>Sent: Thursday, March 04, 2004 10:34 PM >>>To: Gam...@li... >>>Subject: [GD-General] memory checking >>> >>>I recently ran into a serious memory bug I just can't track=20 >>>down and it seems it's time to get some sort of memory=20 >>>debugging tool. Ideally it would be available for Win32, PS2=20 >>>and GameCube and work with CodeWarrior, but just Windows=20 >>>would be acceptable. The only tools I can find so far are=20 >>>BoundsChecker and Purify, but neither looks like it will work=20 >>>with our CodeWarrior setup. I also tried just using the=20 >>>crtdbg funcitons, but getting the MS libs into CodeWarrior is=20 >>>proving problematic. >>> >>>Does anybody know of any commercial product that might be=20 >>>useful? Are there any standalone memory checkers out there?=20 >>>Anybody using BoundsChecker that can comment on whether you=20 >>>must have Visual Studio or not? >>> >>>Thanks, >>>Brett >>> >>> >>>------------------------------------------------------- >>>This SF.Net email is sponsored by: IBM Linux Tutorials >>>Free Linux tutorial presented by Daniel Robbins, President and CEO of >>>GenToo technologies. Learn everything from fundamentals to system >>>administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=CCk >>>_______________________________________________ >>>Gamedevlists-general mailing list >>>Gam...@li... >>>https://lists.sourceforge.net/lists/listinfo/gamedevlists-general >>>Archives: >>>http://sourceforge.net/mailarchive/forum.php?forum_idU7 >>> >> >> >> >>------------------------------------------------------- >>This SF.Net email is sponsored by: IBM Linux Tutorials >>Free Linux tutorial presented by Daniel Robbins, President and CEO of >>GenToo technologies. Learn everything from fundamentals to system >>administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=CCk >>_______________________________________________ >>Gamedevlists-general mailing list >>Gam...@li... >>https://lists.sourceforge.net/lists/listinfo/gamedevlists-general >>Archives: >>http://sourceforge.net/mailarchive/forum.php?forum_idU7 >=20 >=20 >=20 > ------------------------------------------------------- > This SF.Net email is sponsored by: IBM Linux Tutorials > Free Linux tutorial presented by Daniel Robbins, President and CEO of > GenToo technologies. Learn everything from fundamentals to system > administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=CCk > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU7 >=20 >=20 |