Re: XML was RE: [GD-General] RE: A portable preferences library
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From: Jorrit T. <Jor...@uz...> - 2003-12-17 07:19:35
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Gareth Lewin wrote: > >There is no reason whatsoever for final proccessed data to be portable. You >have your data in xml. You preprocess it into binary format for a specific >build/platform. And you use that. Your load times go from 16seconds to 2 or >3 seconds. > >And the amount of effort required to implement binary saving off of >structures isn't anywhere near comparable with the effort required to tweak >the speed of a graphics engine. Not to mention that 16-20 second load times >would have me returning the game to the shop. > > Really? I'm amazed. What does 16 seconds mean for a game you're supposed to play for hours (i.e. it is an MMORPG). That is negligable. If you really return a game to the shop for something like that then I think you have weird priorities. No offense meant. Greetings, |