RE: [GD-General] A portable preferences library
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From: Ken P. <ke...@dr...> - 2003-12-07 02:31:20
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>I dislike usage of CSIDL_PERSONAL (My Documents) because saved games and >preferences are obviously *not* documents, but should still be able to >roam with my profile. Define "document". Save games document my progress within the game. Prefs files document my preferences. Would a Word file still be a document if you didn't have a reader for it? >5- Data format. >For preferences and anything the user may want to edit 'by hand': XML >rulez ! :))) >For application specific data / saved games, I guess proprietary >encrypted formats are still the way to go (to avoid at much those >littles pesky saved game editors). What a useless waste of time. Whatever you design, they will crack. And if some user at home edits his save games to make the game a little easier for themselves, who cares? The time spent encrypting your save games in your proprietary format could be better spent polishing the game itself. I understand the need in a multiplayer game to keep people from cheating, but I do not understand at all the opposition many game developers have to single player games having editors. It's not you against the players, it's okay if he wins even if it isn't the way you intended. |