[GD-General] XML parsers (was: A portable preferences library)
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From: Ivan-Assen I. <as...@ha...> - 2003-12-05 13:11:06
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> And indeed, to get game-quality optimisations, I'll have to > write my own micro XML parser so we can stop using Xerces Xerces? We decided against using a validating parser, and are happily using expat. We have around 1500 XMLs in a game installation. We don't have tests for how long it takes to load them all, because they most of them are loaded on demand, but in normal gaming sessions (load the game and play 30-40 minutes) profiles showed that total time spent inside expat was < 500 ms. |