RE: [GD-General] A portable preferences library
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From: Garett B. <gt...@st...> - 2003-12-05 06:07:51
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//// I wrote: //// //// So, I'm guessing that the multi-user advantages //// of the registry-stored preferences are likely //// used only by an elite few with some serious //// IT skills. // Brian Hook wrote: // // this is true, but it's still there. Even if it's // just 1% of users, if your game sells 200K units, // that's 2000 users that will run into problems // with your game. Actually, I'm suggesting that those 2000 users are the only ones who will benefit from registry-based user-specific profiles, whereas a system like that in 1942 lets you choose one of many profiles no matter which user you are. If you are planning to write your registry prefs into HKLU, then you are choosing to cause trouble for someone who suddenly wonders where their prefs went after they switch from their admin account to their user account. This is a problem that using the registry can cause. I, agree with Colin Fahey: // The window system is an application with its own // "preferences". Microsoft...used [the] Registry... // for this purpose. // Application-specific data belongs with the // application, not with the window manager // application. I just don't see how the Registry is in any way an analogue of a memory card or application bundle. Just the opposite, it is an increasingly obscure database bloated with junk data that is very difficult to give a thorough spring cleaning. Regards, Garett |