Re: [GD-General] A portable preferences library
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From: Brett B. <res...@ga...> - 2003-12-05 00:26:27
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Brian, Are you thinking the preferences library will be portable enough to work for consoles too? Specifically I'm thinking how I could interface this to the memory card sub-systems on GameCube and PS2. We already have a preferences implementation for consoles we built by implementing an ANSI file system compatible interface over the memory card sub-system and it works pretty well, and the idea we could just have one preferences library is compelling :-) Also, I assume most people don't read/write preferences often, but I was wondering if your library would have the concept of loading all the prefs in the beginning, then reading/writing them in memory, then finally flushing them back to non-volatile storage when done? The reason for this is that memory cards have a limited lifespan and are slow to access anyway, so being able to read/write to storage only once is a good thing. Brett |