RE: [GD-General] Missing DLL: MSVCP70.DLL
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From: Gareth W. <gar...@ro...> - 2003-06-22 15:05:11
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http://sparks.discreet.com/news/index.cfm?f=3D2&step=3D2&news_id=3D88 "To accommodate for development of 3ds max 5.1 plug-ins using the VC7 = development environment, Discreet has developed a system to address the = incompatibility between the VC7 memory subsystem and 3ds max, which is = VC6 native.=20 Developers can employ this solution by including the MAX_Mem.h header = (download below) in their plug-in project, which serves as a replacement = for malloc.h, new.h and crtdbg.h. The result is to redirect memory = allocation and de-allocation functions into equivalents implemented in = the 3ds max core, operating on a VC6 native heap." ---------------------------------- BSc (Hons) Gareth White senior programmer ROCKSTAR VIENNA www.rockstarvienna.com *** Please be aware that all content of this email *** *** plus its attachments are strictly confidential *** -----Original Message----- From: Ignacio Casta=F1o [mailto:cas...@ya...]=20 Sent: Sonntag, 22. Juni 2003 16:04 To: gam...@li... Subject: Re: [GD-General] Missing DLL: MSVCP70.DLL Colin Fahey wrote: > (A) Can I compile with MSVC7.0 and yet only require > users to have MSVC6.0 DLLs? 3dsmax dlls are built using msvc6. Discreet provides a memory wrapper = for msvc7. Perhaps you should be able to do something similar. I think = that they have a library built with msvc6, that exports memory = allocation and deallocation functions and replace the new and delete = operators with the functions provided by that library. Ignacio Casta=F1o cas...@ya... ------------------------------------------------------- This SF.Net email is sponsored by: INetU Attention Web Developers & Consultants: Become An INetU Hosting Partner. = Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! = INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php _______________________________________________ Gamedevlists-general mailing list = Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=3D557 |