[GD-General] Tetris AI Application Source Code Download
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From: Colin F. <cp...@ea...> - 2003-06-11 15:01:20
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2003 June 11th Wednesday About six months ago I shared my web-camera Tetris-playing AI system with the world. Now, I bring you the most insane Tetris laboratory ever. http://www.colinfahey.com/2003jan_tetris/2003jan_tetris.htm Download the complete SOURCE CODE and the compiled application. This application uses OpenGL for rendering. This application features a "one-piece" AI that is capable of completing over 2 million rows (contributed by Pierre Dellacherie of France). This elegant algorithm averages roughly 500K rows. In my implementation, the algorithm completes about 160 rows per second on my 800 Mhz computer. (NOTE: To witness this rate it is necessary to change the ratio of game iterations to rendered frames, and the "Move Animation" feature should be toggled off.) This application is intended as a framework for testing AIs competing for the World Record in Real-Time Tetris AI performance. Categories include: [1] "One-Piece", Real-Time, Most Rows Completed; [2] "Two-Piece", Real-Time, Most Rows Completed; [3] "One-Piece", Real-Time, Most "Tetris"es Completed; [4] Longest Alternating S/Z Piece Survival; If you like puzzles, today is your lucky day. --- Colin cp...@ea... http://www.colinfahey.com (*)DISCLAIMER: I assume no responsibility if this program reawakens your addiction to Tetris and wastes your afternoon! |