Re: [GD-General] Prices of well-known 3D engines
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From: Javier A. <ja...@py...> - 2003-06-06 12:53:37
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Toni wrote: > Obviously publishers won't gave the same ammount of money to develop a > game in spain as int USA... at least i don't think you can fool them > that way :) > So perhaps we will get a 1/15 fraction of the ammount of money you > (USA) can get from a publisher... > I don't know it for sure, as i don't work on games directly Developing games in Spain has advantages and disadvantages: - Lower total cost for salaries (furnishing / equipment is probably similar). - Very direct and close contact with local press. - Less competitors hiring potential candidates or grabbing your own people. - Impossible to compete with offers from US/UK job opportunities. - Little software product development overall, people who want to do it have less options. - Less candidates, and less experienced ones (designers & producers in particular). - Public perception of pursuing a videogames career is *even* worse than in other places. - Less opportunities to leverage game skills in another job makes the career less safe. - "National" tastes, cultural quirks, and licenses are not viable in the global market. - Longer distance to big guys (publishers) and events. Process is perceived by them as potentially more cumbersome. - Insufficient (and piracy-ridden) local market, it's tough for new studios to start small and grow from there. - Knowledge and practice with the English language is still very scarce. That probably covers 90% of the issues. Javier Arevalo Pyro Studios |