RE: [GD-General] Prices of well-known 3D engines
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From: Gareth L. <GL...@cl...> - 2003-06-04 11:46:05
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Because free engines don't include support, wont make changes to suit you and your time schedule, and in general (I haven't used crystal space, so I'm not giving an opinion on it at all!) they are not as good as high quality commercial ones. I specifically said Read:"Very good". Buying an engine which isn't a good one will probably end up costing you more than writing one yourself. > -----Original Message----- > From: Jorrit Tyberghein [mailto:Jor...@uz...] > Sent: 04 June 2003 12:38 > To: gam...@li... > Subject: Re: [GD-General] Prices of well-known 3D engines > > > Tom Forsyth wrote: > > >My tuppence: > > > >Buying an engine makes your first game cheaper & quicker, > and your second > >(and subsequent) games more expensive. > > > <shamelessplug> > > Why not go for a free engine instead (like Crystal Space of which I > happen to be the > project manager :-) > > URL: http://crystal.sf.net > > </shamelessplug> > > > Greetings, > > -- > ============================================================== > ================ > Jor...@uz..., University Hospitals KU > Leuven BELGIUM > > I DON'T KNOW ABOUT YOU, he said, BUT I COULD MURDER A CURRY. > -- Death addresses his new apprentice > (Terry Pratchett, Mort) > ============================================================== > ================ > > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Etnus, makers of > TotalView, The best > thread debugger on the planet. Designed with thread debugging features > you've never dreamed of, try TotalView 6 free at www.etnus.com. > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > |