RE: [GD-General] Prices of well-known 3D engines
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From: Tom F. <to...@mu...> - 2003-06-04 11:31:38
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My tuppence: Buying an engine makes your first game cheaper & quicker, and your second (and subsequent) games more expensive. Tom Forsyth - Muckyfoot bloke and Microsoft MVP. This email is the product of your deranged imagination, and does not in any way imply existence of the author. > -----Original Message----- > From: Neil Stewart [mailto:ne...@r0...] > Sent: 04 June 2003 12:13 > To: gam...@li... > Subject: Re: [GD-General] Prices of well-known 3D engines > > > > I'm not implying anything of the sort. > > > > Well, you kind of did, to tell the truth. :) > > > I'm saying, and I'm gonna be extremly specific as to not > anger Phil again, > > it's cheaper for a game starting from scratch with no > pre-built technology > > to buy an already made engine that is well designed, well > documented and > > suitable for the game. > > Which is fair enough, although pretty much stating the > obvious. I thought > your original statement was trying to make a more interesting > point about > buying an engine in a much wider set of circumstances. For > example, I know > several people who believe that it is always better to buy a > good engine, > even in circumstances where many other people believe > developing an engine > is a better idea. I thought you were going down this path, > and I have to say > I'm disappointed because I would have been interested to see > what people > thought about this. > > > - Neil. > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Etnus, makers of > TotalView, The best > thread debugger on the planet. Designed with thread debugging features > you've never dreamed of, try TotalView 6 free at www.etnus.com. > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > |