RE: [GD-General] Prices of well-known 3D engines
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From: Timur D. <ti...@cr...> - 2003-06-04 09:16:31
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Developing you own graphic engine will most probably cost more for the = company then bying one already existing. Unless you want to base a whole line of you titles on your own = technology or sell this technology. Its a tough trade off as always :) -----Original Message----- From: Neil Stewart [mailto:ne...@r0...] Sent: Wednesday, June 04, 2003 1:56 AM To: gam...@li... Subject: Re: [GD-General] Prices of well-known 3D engines > > > And to answer your question, it's cheaper to buy :) > > > > Depend what you mean by cheaper. ;) > > I mean that a good (read:"Really good") graphics engine will make the final > product cost less money to create. I won't argue with that, but you said "it's cheaper to buy", so are you implying that the only way to get a good (really good) graphics engine = is to buy one? Or just that, for many developers, it's more realistic to buy = one? - Neil. ------------------------------------------------------- This SF.net email is sponsored by: Etnus, makers of TotalView, The best thread debugger on the planet. Designed with thread debugging features you've never dreamed of, try TotalView 6 free at www.etnus.com. _______________________________________________ Gamedevlists-general mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=3D557 |