Re: [GD-General] remove unused functions
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From: Ken P. <ke...@dr...> - 2003-05-20 10:28:08
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One more thing to nudge me towards an upgrade I suppose... At 05:00 AM 5/20/2003, you wrote: >Ken Paulson wrote: > > At 08:07 PM 5/19/2003, you wrote: > > > >>> maybe there's a MS #define that lists the function name? > >> > >> yep. __FUNCTION__ > > > > In what version? MSVC++ 6 certainly doesn't expose it. > >7 and above. __FUNCSIG__ is even better. > > >------------------------------------------------------- >This SF.net email is sponsored by: ObjectStore. >If flattening out C++ or Java code to make your application fit in a >relational database is painful, don't do it! Check out ObjectStore. >Now part of Progress Software. http://www.objectstore.net/sourceforge >_______________________________________________ >Gamedevlists-general mailing list >Gam...@li... >https://lists.sourceforge.net/lists/listinfo/gamedevlists-general >Archives: >http://sourceforge.net/mailarchive/forum.php?forum_id=557 |