Re: [GD-General] remove unused functions
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From: <Lag...@wa...> - 2003-05-20 07:34:43
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Not totaly correct : __FUNCTION__ work with MSVC 7 --------------------- Lagarde Sébastien Neko entertainment ----- Original Message ----- From: "Daniel Vogel" <vo...@ep...> To: <gam...@li...> Sent: Tuesday, May 20, 2003 7:50 AM Subject: RE: [GD-General] remove unused functions > Sorry, meant to be a bit more elaborate - AFAIK __FUNCTION__ only works with > gcc and not with VC. > > -- Daniel, Epic Games Inc. > > > -----Original Message----- > > From: gam...@li... > > [mailto:gam...@li...]On Behalf Of > > Daniel Vogel > > Sent: Monday, May 19, 2003 10:54 PM > > To: gam...@li... > > Subject: RE: [GD-General] remove unused functions > > > > > > You're stuck with __FILE__ and __LINE__ then. > > > > -- Daniel, Epic Games Inc. > > > > > -----Original Message----- > > > From: gam...@li... > > > [mailto:gam...@li...]On Behalf Of > > > Ken Paulson > > > Sent: Monday, May 19, 2003 10:24 PM > > > To: gam...@li... > > > Subject: RE: [GD-General] remove unused functions > > > > > > > > > At 08:07 PM 5/19/2003, you wrote: > > > > > > > > maybe there's a MS #define that lists the function name? > > > > > > > >yep. __FUNCTION__ > > > > > > In what version? MSVC++ 6 certainly doesn't expose it. > > > > > > > > > > > > > > > ------------------------------------------------------- > > > This SF.net email is sponsored by: ObjectStore. > > > If flattening out C++ or Java code to make your application fit in a > > > relational database is painful, don't do it! Check out ObjectStore. > > > Now part of Progress Software. http://www.objectstore.net/sourceforge > > > _______________________________________________ > > > Gamedevlists-general mailing list > > > Gam...@li... > > > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > > > Archives: > > > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > > > > > > > > > ------------------------------------------------------- > > This SF.net email is sponsored by: ObjectStore. > > If flattening out C++ or Java code to make your application fit in a > > relational database is painful, don't do it! Check out ObjectStore. > > Now part of Progress Software. http://www.objectstore.net/sourceforge > > _______________________________________________ > > Gamedevlists-general mailing list > > Gam...@li... > > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > > Archives: > > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: ObjectStore. > If flattening out C++ or Java code to make your application fit in a > relational database is painful, don't do it! Check out ObjectStore. > Now part of Progress Software. http://www.objectstore.net/sourceforge > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 |