Re: [GD-General] Re: asset & document management
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From: Thatcher U. <tu...@tu...> - 2003-05-16 13:29:12
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On May 16, 2003 at 09:38 +0200, Mickael Pointier wrote: > > Would be interesting to have some hard numbers here about the size > of assets you are all managing on your projects. > > I've been in hollidays for 2 weeks, and I just made a synchronization on my > local repository for the project I'm working on, there are the numbers: > * 13736 files > * 3438 folders > * 1650 files were modified and getting them from the network represented a > total of 1.29 gigabytes. > The whole synchronization operation take 7 minutes and 26 second, for an > average transfert speed of 2.95 megabyte/second > > > > That's for the main game ready asset folder. > > For what we call "rawdata" (where artists are doing experimentation), we > have a total of 70036 files (39.2 gigabytes) in 5525 folders. I'm almost completely sync'd, so I don't have handy transfer numbers. Here are some numbers for the full content tree: 7.6 GB 28050 files I exclude some branches of the content tree because I'm usually on the other end of a 768Kb/s DSL line. An empty sync using Perforce takes about 1.3 seconds over DSL. When files need to be transferred, the transfer rate is limited to the DSL speed (Perforce doesn't appear to use any rsync-like tricks, which would be nice). But generally I sync to the full repository whenever I feel like I need to (several times a day); the delay is not a consideration. On a LAN, sync's are obviously much faster, but I don't have figures for that. -- Thatcher Ulrich http://tulrich.com |