[GD-Windows] Call for Papers - FuturePlay 2007
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From: Glyn H. <gly...@al...> - 2007-02-12 20:09:36
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This might be of interest to some of the list readers. It is the Call for Papers for FuturePlay 2007 in Toronto, Canada. I have included a snippet of the types of papers, but the full version is on the web site. A call for Indie and student games is due out soon. FuturePlay 2007 - Research. Play. Share. www.futureplay.org November 15-17, 2007 Toronto, Ontario, Canada FuturePlay evolved from the former Computer Game Technology (CGT) Conference initiated and run by Algoma University College since 2002. The goal of FuturePlay is to bring together academics, industry, and students to advance game design and technology through peer-reviewed research, creative and experimental game design and development, and formal and informal discussion on academic and industry-related topics. --Scope of the Conference-- The FuturePlay conference focuses on three main themes. The first theme, future game development, addresses academic research and emerging industry trends in the area of game technology and game design. The second theme, future game impacts and applications, includes academic research and emerging industry trends focused on designing games for learning, for gender, for serious purposes, and to impact society. Finally, the third theme, future game talent, is designed to provide a number of industry and academic perspectives on the knowledge, skills, and attitude it takes to excel in the games industry. FuturePlay addresses these issues through exciting and thought-provoking keynotes from leaders in academia and industry, peer-reviewed paper sessions, panel sessions (including academic and industry discussions), workshops (including design, technology, and career workshops), and exhibitions of posters, games, and the latest game technologies and supports from industry-leading vendors. Continuing with the tradition established by CGT and improved upon by last year's conference, the highlight of the games exhibition is a peer-reviewed competition of games in three categories: Future (experimental) Games, Serious Games, and Student Games. Topics of interest to FuturePlay include, but are not restricted to, the following: * Game project management and processes * Software engineering for games * Artificial intelligence in games * Graphics modeling and rendering in games * Animation and motion capture for games * Networking and multiplayer support for games * Sound and music for games * Game asset creation and management * Cross disciplinary issues in game development * Serious games * Applications of game technologies =20 * Game and game engine design * Social and ethical issues in games * Gender issues in game development * Human factors in games * Experiences and lessons learned from game development in academia and industry * Artistic design for games * Games and learning (educational games) * Game development curriculum * Academic issues in gaming education * Bridging the academia-industry gap Paper submission deadline: June 30, 2007 Notification: August 3, 2007 Early bird registration: October 1, 2007 Conference Dates: November 15-17 For full details please go to www.futureplay.org regards, Glyn Heatley Divisional Director of Computer Games Technology Promotions Algoma University College=20 1520 Queen Street East Sault Ste. Marie, Ontario, P6A 2G4 Tel: (705) 949-2301 Ext. 4113 Fax: (705) 949-6583 Email: gly...@al... Earn an MSc Computer Games Technology in 12 months. http://www.mastersdegreeingaming.com FuturePlay 2007 - Research. Play. Share http://www.futureplay.org=20 |