Re: [GD-Windows] Parental control bug in Windows Vista RC1?
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From: Jason S. <ja...@mi...> - 2007-01-03 13:37:18
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So VerifyAccess is returning *pfHasAccess =3D=3D false? It's possible you= r signing your exe with an untrusted cert. Do you see rating being displa= yed properly for your game in the Game Explorer UI? Have you tried setting= your parental controls to allow games that have no rating to see if that w= orks? Jason From: gam...@li... [mailto:gamedevlis= ts-...@li...] On Behalf Of Michiel Kolders Sent: Wednesday, January 03, 2007 5:19 AM To: gam...@li... Subject: [GD-Windows] Parental control bug in Windows Vista RC1? Hi, I've ran into a strange problem with Parental Control in Windows Vista (RC1= ): I've done all the necessary things to support the feature; embedded mani= fest, signed the executable, added the game using IGameExplorer in the inst= aller and calling IGameExplorer::VerifyAccess on startup of my game. This all seems to work well, except when I switch Parental Control ON with = the following settings. - Game Ratings: Up to 18+ (PEGI) - Block games with no rating - No additional game descriptors blocked - Always blocked: None - Always allowed: None My game has a rating of 12+ (PEGI), so my game should run fine. The Game Ex= plorer indicates that it's allowed to run, and starts the game. Then, when = IGameExplorer::VerifyAccess is called, it returns false, denying access! Do= es anyone here have a clue why the Game Explorer says it's fine, but Verify= Access thinks it's not? Many thanks in advance! Michiel Kolders |