Re: [GD-Windows] MAX Crashes During Batch
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From: Jon W. <hp...@mi...> - 2005-05-28 00:54:03
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The file that the artists produce and check into the build is not the .max file; it's a rich, exported format that captures whatever we will need. The real asset build then builds from this intermediate format to an actual optimized format. The artists still revision control their .max files, but they do that on a server they organize however they want, without any engineering-imposed structure. The intermediate files, however, have that structure. Cheers, / h+ yogiwp wrote: > Hi, > > I wonder how people deal with 3dsmax export crashes during > batch data build? It happens randomly and it's not the exporter's > fault. Reseting the scene before loading new file helps to reduce > crashes a bit, but not completely. > > Thanks in advance. > > > Yogi Wahyu Prasidha > www.inspiritarena.com |