RE: [GD-Windows] ActiveX Control question
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From: Alastair P. <apa...@sa...> - 2005-01-11 19:09:23
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Hi Brian, I don't know exactly what you're doing but, I have written some browser plugins before and I found the Netscape plugin API to be much easier to use for simple stuff than ActiveX. Last time I checked, Netscape plugins also worked with IE and Mozilla on multiple platforms. http://www.mozilla.org/projects/plugins/. You might also consider Java applets, although unfortunately these no longer work "out of the box" with IE. Al -----Original Message----- From: gam...@li... [mailto:gam...@li...] On Behalf Of Brian Hook Sent: Tuesday, January 11, 2005 11:02 AM To: gam...@li... Subject: Re: [GD-Windows] ActiveX Control question > Assuming you get the COM threading models right, I believe the "proper" way > would the to launch a separate thread in the OnLoad event. Have you tried that? No, but I will now =3D) The amount of information to digest for COM + OLE + MFC + ActiveX + the whole ATL distraction thing is just, well, immense. Just figuring out where to start has been difficult, most people who have been doing this stuff have been doing it for 7 years. Thanks, Brian ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=3D555 |