Re: [GD-Windows] declspec?
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From: Alen L. <ale...@cr...> - 2005-01-07 09:38:03
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Those are only for dlls, not for static libraries. Static libraries don't need any special declarations. What exactly does the linker say? Alen ----- Original Message ----- From: "Brett Bibby" <res...@ga...> To: <Gam...@li...> Sent: Friday, January 07, 2005 2:24 AM Subject: [GD-Windows] declspec? > Can someone explain to me when and how to use the __declspec(dllimport) and > __declspec(dllexport) specifiers? > > We have a few libraries that are statically linked to the game. In > CodeWarrior this has always worked. We tried to build a MSVC project and > the linker complains. Only when we put __declspec(dllexport) in the class > declarations will it compile. I checked the MSDN doc and it's not very > clear what's needed for static libraries. This must be a basic thing I > guess, but I have always used CodeWariror and never seen this kind of > problem. > > Cheers, > -bb > > > > ------------------------------------------------------- > The SF.Net email is sponsored by: Beat the post-holiday blues > Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. > It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |