Re: [GD-Windows] Press F12 to crash...
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From: Richard F. <ra...@gm...> - 2005-01-06 10:29:23
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thanks, of course now that we all look like fools i must wipe all of your minds with our deneuraliser.... <phzzzt> bugger. On Wed, 5 Jan 2005 13:46:44 -0800, Andy Glaister <an...@mi...> wrote: > HKLM\Software\Microsoft\Windows > NT\CurrentVersion\AeDebug\UserDebuggerHotKey > > This contains the virtual keycode for the key (0 default, F12) - 0xff > should disable the key. I believe you have to reboot before this takes > effect. > > Andy. > > -----Original Message----- > From: gam...@li... > [mailto:gam...@li...] On Behalf Of > Mat Noguchi (BUNGIE) > Sent: Wednesday, January 05, 2005 10:03 AM > To: gam...@li... > Subject: RE: [GD-Windows] Press F12 to crash... > > http://support.microsoft.com/support/kb/articles/q130/6/67.asp > > This is intentional. It does not happen if the application is not being > debugged. > > MSN > -----Original Message----- > From: gam...@li... > [mailto:gam...@li...] On Behalf Of > Richard Fabian > Sent: Wednesday, January 05, 2005 9:20 AM > To: gamedevwindows > Subject: [GD-Windows] Press F12 to crash... > > Have just been informed by my mates that f12 crashes our game... i was > a bit worried.. so I went on a hunt.. eventually found that the crash > could be hit even before our game came up, so, me being who i am, > booted up the hello world wizard in VC6, and compiled it... and ran > the exe... pressed F12... and boom. > > As you can imagine, i was puzzled by this behaviour... especially as > some of us use .NET and some use VC6 (like myself), and we tried to > attribute this problem to directinput until i pointed out that the > hello world app doesn;t use DirectX... > > Anyone come across anything similar? the only thing we all seem to > have in common is that we are running XP sp2... > > I am even running a different Platform SDK from them. > > very odd. > > yours befuddledly: fabs(); > > ------------------------------------------------------- > The SF.Net email is sponsored by: Beat the post-holiday blues > Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. > It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > ------------------------------------------------------- > The SF.Net email is sponsored by: Beat the post-holiday blues > Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. > It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU5 > > ------------------------------------------------------- > The SF.Net email is sponsored by: Beat the post-holiday blues > Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. > It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU5 > |