[GD-Windows] Press F12 to crash...
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vexxed72
From: Richard F. <ra...@gm...> - 2005-01-05 17:20:13
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Have just been informed by my mates that f12 crashes our game... i was a bit worried.. so I went on a hunt.. eventually found that the crash could be hit even before our game came up, so, me being who i am, booted up the hello world wizard in VC6, and compiled it... and ran the exe... pressed F12... and boom. As you can imagine, i was puzzled by this behaviour... especially as some of us use .NET and some use VC6 (like myself), and we tried to attribute this problem to directinput until i pointed out that the hello world app doesn;t use DirectX... Anyone come across anything similar? the only thing we all seem to have in common is that we are running XP sp2... I am even running a different Platform SDK from them. very odd. yours befuddledly: fabs(); |