RE: [GD-Windows] another devenv problem
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From: Jon W. <hp...@mi...> - 2004-11-15 17:35:46
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The .sln and .vcproj files are text files. You can open them and edit them. I suggest saving a copy of your .vcproj, then changing one file and saving, then running diff on the project file. When done, write a perl script to apply the same change for all files. It is also sometimes possible to select more than one file and make a change on many files at the same time in the property pages. I don't recall whether this is one of those cases. Cheers, / h+ -----Original Message----- From: gam...@li... [mailto:gam...@li...]On Behalf Of Chris Raine Sent: Monday, November 15, 2004 5:55 AM To: gam...@li... Subject: [GD-Windows] another devenv problem I have another devenv dilemma to add. I am currently supposed to port and maintain an old and large project from unix to win32, which is working out suprisingly well with the new studio 7.1 - except that *.cc files are still not fully supported. I remember I had to set some registry values in devenv 6 to get it to compile *.cc files - in devenv 7.1 it recognizes and compiles them correctly, but I have to set the C++ project settings manually for every single .cc file. With about 6 build configurations and >300 .cc files that is >300*6 settings pages I have to configure manually. I have searched the web and asked coworkers and friends - with no result, and if there is no solution, I will continue to beg for the permission to massively rename the >300 .cc files to .cpp - or switch to a different build-system like scons or jam and use makefile projects. Is there a way to convince devenv that .cc files are exactly the same as .cpp files and it should treat them in exactly the same way? -- regards, Chris Raine |