Re: [email] RE: [GD-Windows] Function to see if a pointer is on the stack
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From: Dan T. <da...@ar...> - 2004-08-20 18:37:52
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If I remember right its just the pointer. Last time I mucked with it was for a user level threading library, and I don't remember anything else stack related. Dan ----- Original Message ----- From: "Jon Watte" <hp...@mi...> To: <gam...@li...> Sent: Friday, August 20, 2004 11:12 AM Subject: RE: [email] RE: [GD-Windows] Function to see if a pointer is on the stack > > > Yeah. If you are just on windows machines, you can use the > > CONTEXT structure. I think (not sure) all windows boxes grow > > CONTEXT does not tell you the stack base, does it? It'll tell > you the stack pointer, but you can get that equally easily by > just taking the address of a local variable. > > Cheers, > > / h+ > > > > ------------------------------------------------------- > SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media > 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 > Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. > http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |