Re: [GD-Windows] Windows true type fonts
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From: Mike W. <mi...@ge...> - 2004-03-25 10:14:13
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sounds like a rather over-zealous legal department ;} gawd help you if you run an apache webserver for your website, or...a=20 DNS server maybe ;P lol anyways, it's there if it's useful, sounds like you have something=20 that does the same thing anyways. on a semi-related there is a program called X-Fonter that lets you=20 browse fonts without installing them, not sure how they do that...might=20 be something useful anyways, it's the only program that i've found that=20 lets you do that. cheers mike w www.gekidodesigns.com Jacob Turner (Core Design Ltd) wrote: > Hi >=20 > Thanks for the suggestions. AddFontResource(), RemoveFontResource() > is working fine for us. >=20 > We do already have a tool to preprocess TTF fonts into a TGA for use > in game rendering of fonts on all platforms. We just wanted to make > it work by being given the TTF as an input file rather than having to > install the font on every machine that needs to the preprocess step. > The preprocess step is part of our automated tool chain so in theory > can be run on any machine in the building. >=20 > Thanks Mike I will check out the open source engine stuff. But > recentally our legal people came and talked to us and after that > discussion it seems it is easier for us to write it all ourselves. > If we use any external code/tools then we have to ask the legal > people about before hand, which means it usually quicker to write the > code/tools ourselves, arrggghghghgh. >=20 > Thanks >=20 > Jake >=20 >=20 >> -----Original Message----- From: >> gam...@li...=20 >> [mailto:gam...@li...]On Behalf >> Of Mike Wuetherick Sent: 24 March 2004 23:16 To: >> gam...@li... Subject: Re: >> [GD-Windows] Windows true type fonts >>=20 >>=20 >> i think i misunderstood - you are looking to do the conversion on >> the fly? this tool is for just converting them to images, but you >> should/might be able to use some of the ideas to do the same on >> the fly? >>=20 >> mike w www.gekidodesigns.com >>=20 >> Mike Wuetherick wrote: >>=20 >>=20 >>> we already have a tool that will convert a truetype image >>=20 >> into a bitmap >>=20 >>> with coordinate data image that can be read by the game to >>=20 >> break the >>=20 >>> single image into individual letters. >>>=20 >>> the game engine is open-source, so you can grab what you >>=20 >> need/want from >>=20 >>> it ;} >>>=20 >>> www.realityfactory.ca >>>=20 >>> cheers mike w www.gekidodesigns.com >>>=20 >>>=20 >>> Jacob Turner (Core Design Ltd) wrote: >>>=20 >>>=20 >>>> Writing a tool to output true type fonts as images for use >>=20 >> in game. >>=20 >>>> All is fine the last thing I would like to do is give the >>=20 >> true type >>=20 >>>> font file as an input to the tool rather than having to >>=20 >> install the >>=20 >>>> true type font into the system "fonts" directory. So is there >>>> a windows way of opening a true type font and then using it >>=20 >> via GDI or >>=20 >>>> GDIplus drawing commands ? >>>>=20 >>>> Thanks >>>>=20 >>>> Jake >>>>=20 >>>>=20 >>>> ------------------------------------------------------- This >>>> SF.Net email is sponsored by: IBM Linux Tutorials Free Linux >>>> tutorial presented by Daniel Robbins, President >>=20 >> and CEO of >>=20 >>>> GenToo technologies. Learn everything from fundamentals to >>>> system=20 >>>> administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=CCk=20 >>>> _______________________________________________=20 >>>> Gamedevlists-windows mailing list=20 >>>> Gam...@li...=20 >>>> https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows >>>> Archives:=20 >>>> http://sourceforge.net/mailarchive/forum.php?forum_idU5 >>>>=20 >>>>=20 >>>=20 >>>=20 >>> ------------------------------------------------------- This >>> SF.Net email is sponsored by: IBM Linux Tutorials Free Linux >>> tutorial presented by Daniel Robbins, President >>=20 >> and CEO of >>=20 >>> GenToo technologies. Learn everything from fundamentals to system >>> administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=CCk=20 >>> _______________________________________________=20 >>> Gamedevlists-windows mailing list=20 >>> Gam...@li...=20 >>> https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows >>> Archives:=20 >>> http://sourceforge.net/mailarchive/forum.php?forum_idU5 >>>=20 >>>=20 >>=20 >>=20 >> ------------------------------------------------------- This SF.Net >> email is sponsored by: IBM Linux Tutorials Free Linux tutorial >> presented by Daniel Robbins, President and CEO of GenToo >> technologies. Learn everything from fundamentals to system=20 >> administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=3Dick=20 >> _______________________________________________=20 >> Gamedevlists-windows mailing list=20 >> Gam...@li...=20 >> https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows=20 >> Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU5 >>=20 >=20 >=20 >=20 > ------------------------------------------------------- This SF.Net > email is sponsored by: IBM Linux Tutorials Free Linux tutorial > presented by Daniel Robbins, President and CEO of GenToo > technologies. Learn everything from fundamentals to system=20 > administration.http://ads.osdn.com/?ad_id=1470&alloc_id638&op=CCk=20 > _______________________________________________ Gamedevlists-windows > mailing list Gam...@li...=20 > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows=20 > Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU5 >=20 >=20 |