[GD-Windows] RE: DX8 Vertex Shader Fixed Function emulation
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From: Jon W. <hp...@mi...> - 2004-01-31 18:33:40
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First, sorry to use the wrong title initially, and thanks for the answer! The second link (PDF) seems to be NV_vertex_program and claims it's a work in progress, and looking at the code, I agree :-) Although the PDF declares that a final version is forthcoming, I couldn't find it, so I suppose that project was dropped. I can translate, but I already have my own shaders -- the gist of my request is to get "another implementation" to look at for comparision. I'll run the first link through CG and see what comes out; that might be more like what I'm looking for. Cheers, / h+ -----Original Message----- From: gam...@li... [mailto:gam...@li...]On Behalf Of Simon O'Connor Sent: Friday, January 30, 2004 8:24 PM To: gam...@li... Subject: RE: [GD-Windows] DLL location There are a few on the nVidia site that may be of interest: http://developer.nvidia.com/object/cg_fixed_function.html http://developer.nvidia.com/object/fixed_function_pipeline.html I'm sure (ISTR) there are are more direct pages too... Simon O'Connor Programmer @ Acclaim & Microsoft DirectX MVP |