Re: [GD-Consoles] Doug Lea's Malloc
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From: J. V. <val...@tr...> - 2004-06-08 14:17:20
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On Jun 7, 2004, at 8:17 PM, Brett Bibby wrote: > Hello, > We're considering switching to Doug Lea's malloc implementation on the > PS2 > and GameCube. Has anybody that has done this ran into any problems > with > this on either platform? Could anybody recommend any tuning or default > values that should be changed? Anybody satisfied or dissatified with > it? I highly recommend it. We used it to great satisfaction on Spider-Man 2 GC for heaps in both physical and virtual memory. The default Nintendo heap allocator is really unsatisfactory. I didn't find tuning the default defines to provide any significant benefit, but it's worth double checking that you're using the minimal alignment possible. -- jv |