Re: [GD-Consoles] pipelines
Brought to you by:
vexxed72
From: <phi...@pl...> - 2003-04-28 17:55:05
|
> I hope I understand what you are saying, are you saying that you put all your data assets for every console into one file format, so one file can be loaded into any console? I read it as the first half, but not the second half. As in you'd author for cross-platform, and all of that data would be held in one file. Then you have back ends for each platform that compiles into platform specific formats. Even if your output container format is fundamentally cross platform (which I'd reccomend), most of your larger chunks are going to be platform specific (i.e. texture, model and audio data), or your load times are going to be needlessly long as you'd be doing the per-platform processing on the fly. Cheers, Phil |